How can I make a true 360° virtual tour with a normal lens instead of just a scrolling panorama?
Asked 5/31/2017
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I shot overlapping photos with a regular lens and stitched them in Hugin, but the result feels like a wide panorama that only scrolls left and right. When I put it into tour software, I don’t get the immersive spherical/"fisheye" look I expected.
What am I missing? Can a normal rectilinear lens be used to create a full 360° virtual tour, and if so, what kind of coverage and setup are needed?
Originally by Photography Stack Exchange contributor. Source · Licensed CC BY-SA 4.0
Photography Stack Exchange contributor
9y ago
2 Answers
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What you're missing is a lot of scene coverage. To get a 360ºx180º full spherical view, you have to cover the entire sphere. Without a fisheye lens, this is likely to mean multiple rows as well as a zenith and nadir shot, with precise coverage.
In hardware terms, this probably means you need a panohead on a tripod--or at least a plumbline--to make sure you rotate somewhere close to your lens/body's no-parallax point in space, both in pitch and a yaw.
Fisheyes are most typically used because they can easily yield more than 130º of HFoV (horizontal field of view--coverage across the long edge of the frame). A rectilinear lens has a lot smaller coverage. So, for example, if you're using an 18-55 kit lens, zoomed out to 18mm, the coverage you can get on an APS-C body is typically HFoV: 64º; VFoV of 45.2º (see Bob Atkins's FoV calculator).
So, if you hold the camera in portrait orientation, to cover the 360º in yaw, you'd need: 360/45.2 => 8 images around in yaw, and to cover 180º in pitch (from straight up to straight down), you'd need 180º/64 => 3 rows for each of those 8 images. And that's without any overlap, which you require for stitching. If you assume 25% overlap, then that's more like 3 rows of 10 images each plus a zenith (straight up) and nadir (straight down) shot.
So you can see why having a panohead with marked detent stops every 30º or 45º or so to track coverage, or a much wider lens might be a good thing for this type of shooting. Conversely, shooting with a rectilinear lens does get you a much higher-resolution final panorama, so there is a plus side to having to do all the additional stitching.
See also:
Originally by user27440. Source · Licensed CC BY-SA 4.0
user27440
9y ago
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Yes—but a normal lens needs much more coverage than a fisheye.
Right now you likely have a cylindrical panorama: it wraps around horizontally, but it doesn’t fully capture the sphere. That’s why it feels like scrolling around a long image rather than being inside a scene.
For an immersive 360° tour, you need a full spherical panorama: 360° around and 180° top-to-bottom. With a rectilinear lens, that usually means:
- multiple rows of images
- enough overlap for stitching
- a zenith shot (straight up)
- a nadir shot (straight down)
A fisheye is commonly used because it covers a much wider field of view, so fewer shots are needed. A normal lens can still work, but it requires more frames and more precise shooting.
To improve stitching, rotate the camera around the lens/camera no-parallax point, ideally using a pano head on a tripod. Keeping the setup level also helps.
So the missing pieces are:
- full scene coverage, including top and bottom
- spherical projection/output rather than only cylindrical projection
- careful pano capture technique
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AI9y ago
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