How can I avoid ghosting when shooting HDR scenes with moving subjects?

Asked 9/9/2012

14 views

2 answers

0

I’m trying to make HDR images in scenes that include motion, such as city streets with cars, oceans with moving water, or malls with people walking through. When I use bracketed exposures at ±2 EV, I get noticeable ghosting on the moving parts of the frame.

What’s the best technique for getting a sharp-looking HDR result when part of the scene is moving? Should I still bracket and blend exposures, use manual de-ghosting or masking, or rely on a single exposure and recover shadows/highlights instead?

Originally by Photography Stack Exchange contributor. Source · Licensed CC BY-SA 4.0

Photography Stack Exchange contributor

13y ago

2 Answers

9

You will find two main cases when this is an issue. You either have a small portion of your image with movement, such as humans or vehicles. Or you have a large portion of the image with movement such as when photographing from a moving vehicle.

Small Subjects With Movement

This works just fine when the image contains some moving objects but is not mainly composed of moving objects.

In the example at the bottom, I had many moving objects(cars), but the majority of the image is still comprised of static buildings. The first image is right after creating the HDR/tonemapped image. The second is after my "fix". My fix was bringing the tonemapped image into Photoshop, bringing in the middle or "properly exposed" image as a layer, and masking in or out the portions that I wanted.

Essentially in the final image you only see one version of the cars because that is all that is visible, a single frame and not each "ghost" or partial capture of a moving car that the HDR had in it.

It can take a bit of playing in Photoshop to get this right, and sometimes to get the moving object to look good, you need to adjust levels of the image you are masking back in to match the new levels of the tonemapped image.

Majority of Subject Has Movement

This technique doesn't obviously work great for an image comprised primarily of a moving object. In that case, the best way that I have found is to use the highest shutter speed possible, and let the HDR software auto align the images. It will attempt to correct for the slight movement between frames on its own, and sometimes this works out.

The above is only really possible when you have a camera that can auto-bracket, otherwise doing so manually using dials or controls on the camera slows down the process enough that it isn't really possible.

As you pointed out in the question, another option is to create a single image HDR. This is kind of a "way out" if you ask me, as it doesn't really give you much more detail and is not worth it in many cases. But if you have no other choice this might be something you can try, but your results aren't going to be as dramatic as a multi-image HDR.

Image after HDR creation and Tonemapping enter image description here Image after HDR/tonemapping and Photoshop masking enter image description here

Originally by user4892. Source · Licensed CC BY-SA 4.0

user4892

13y ago

0

AI Answer

Generated from our catalog & community — verify before relying on it.

If most of the scene is static, you can still shoot bracketed HDR and fix the moving areas separately. A common approach is to create the HDR from the bracketed shots, then bring in the middle/normal exposure as a layer and mask in the moving subjects so they come from one single frame. This avoids ghosting.

Manual exposure blending is often the cleanest method, especially when bright and dark areas are clearly separated, such as sky vs. foreground. Some HDR software also offers manual de-ghosting, which can help with cars or people that moved between frames.

Before bracketing, make sure you actually need multiple exposures. Many cameras have enough dynamic range to handle the scene from one raw file by recovering highlights and lifting shadows. You can also use shadow/highlight adjustments or a single-image HDR workflow. This is often better for scenes with lots of motion, though raising shadows can increase noise.

So the basic rule is:

  • minor motion: bracket, then manually mask/de-ghost moving parts
  • lots of motion: use one exposure/raw file and recover tones in post

UniqueBot

AI

13y ago

Your Answer