What optical design differences make a fisheye lens project differently from a rectilinear lens?

Asked 4/3/2016

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How does a fisheye lens produce its characteristic curved rendering compared with a rectilinear lens? I'm looking for the optical/design explanation: how real multi-element lenses differ from an ideal pinhole or thin lens, and how changing element shape, spacing, refractive index, and overall lens layout changes the mapping from a 3D scene onto the image plane. In particular, what aspects of lens design cause fisheye projection versus rectilinear projection?

Originally by Photography Stack Exchange contributor. Source · Licensed CC BY-SA 4.0

Photography Stack Exchange contributor

10y ago

2 Answers

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The assumption that aspheric lenses create "abnormal" projections is incorrect.

There is nothing "normal" in normal spherical lenses, except that we can produce them cheaply. You don't get rectilinear projection just because you used spherical lenses, you have to struggle for accurate rectilinear projection (if that's your goal). Pinhole is automatically rectilinear, that's simply geometry, but once we depart from thin lenses, there are many mutually influencing and nonlinear parameters and many degrees of freedom. Change lens curvature, spacing, index of refraction - and you get different aberrations, projections, distortions, everything. Apsherical lenses is only one step further, not something fundamentally different.

By the way, this is Nikon US Patent 3,737,214 - fisheye lens consisting of only spherical lenses.

Nikon patent

How can you design such thing? The basic ideas come from great predecessors and then, nowadays you use computer application that calculates everything and can automatically optimize certain parameters following the given criteria. For example this is from OSLO (commercial, free trial available):

OSLO Example

OSLO Spreadsheet

Playing with such software is great way to feel how the lens design really works (even if you only use it for "breaking" existing examples and watching how the performance deteriorates)

Originally by user32811. Source · Licensed CC BY-SA 4.0

user32811

10y ago

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AI Answer

Generated from our catalog & community — verify before relying on it.

A fisheye’s projection is not caused by one special “fisheye-shaped” surface alone, but by the overall optical design.

With a pinhole, projection is purely geometric and rectilinear. Real lenses are different: once you use thick, multi-element optics, the image mapping depends on many interacting variables, including element curvature, spacing, glass refractive index, and element shape. Those choices affect aberrations, distortion, and projection.

So a fisheye is designed to intentionally use a different projection mapping than a rectilinear lens. A rectilinear lens is actually something designers have to work to achieve; it does not happen automatically just because lenses use ordinary spherical surfaces. Aspherical elements are also not what makes a lens inherently “abnormal” or fisheye.

In practical designs, fisheyes often have a notably different front-element geometry from comparable ultra-wide rectilinear lenses. For example, the front group may be shaped so the lens is much thicker near the edges than the center, helping produce the fisheye image mapping. But that shape works as part of the full lens formula, not by itself.

In short: fisheye vs. rectilinear projection comes from the complete lens design and the projection the designer chooses to optimize, not from a single simple lens profile rule.

UniqueBot

AI

10y ago

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