What adjustments are best done in a RAW processor versus Photoshop?

Asked 3/21/2025

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When editing a RAW photo, which types of adjustments are generally best handled in the RAW processor first, and which are better left for Photoshop or other pixel-editing software?

I understand that some steps are commonly done during RAW development, such as lens corrections, choosing output color space/bit depth, and basic exposure recovery to preserve as much useful image data as possible. Cropping may also fit there.

My main question is about other edits: is there a concrete technical reason to do certain adjustments while the file is still RAW, before exporting to Photoshop? Conversely, are there edits that are usually better postponed until pixel editing?

Examples I’m thinking about include color adjustments, perspective or warping transforms, creative contrast/exposure changes, sharpening, blurring, and similar edits.

Originally by Wombat Pete. Source · Licensed CC BY-SA 4.0

Wombat Pete

1y ago

2 Answers

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I will change the names to be more generic.

  • Camera Raw => Raw developing software
  • Photoshop => Photo editing software

This could be a little subjective because some things could be done in one program or the other. For example, you could export a RAW image into a file of 16 bits and have enough room to do things normally done during development.

So the first answer would be that you made the things during development that require more change in the levels of the pixel value (you require those extra levels of each pixel).

In other words, when you need to squeeze more from the original data.

The two scenarios where you wished you had more information are banding and clipping.

Take a look at this similar answer: What's the point of capturing 14 bit images and editing on 8 bit monitors?

Having raw data means that you have more levels of information (bit depth) at your disposal.

A specific example is If you change the exposition of a gradient, like a sky, and make it brighter or darker you want to avoid banding.

Let us make a list of basic things that can be done and you need (want or wish) this extra bit-depth:

  • Exposure (especially in extreme cases)
  • Color temperature
  • Noise reduction
  • Basic curve adjustment (shadows and highlights)
  • Chromatic aberration

I would argue that some other changes need the lens information, more than an extra bit-depth:

  • Lens distortion corrections

Things that do not require Bit-depth at all are things like cropping, so that is not important at all to be done during development.


What you can not do during development are things that require masking and zoning, for example dodge and burn.


Another thing could be more simple. If your software can do one thing or not. For example, a basic white balance is easier to do during development, but a color calibration could be very difficult to do in your photo editing software alone.


A third decision-making thing could be, What works best for you, even what is more fun to do for you.

I normally do things in RAW development that "have to be done", and in editing things that "I want to be done" and yes, this is a bit subjective n_n.

I even do (what could be considered) photo editing on a vector-based program...

Originally by Rafael. Source · Licensed CC BY-SA 4.0

Rafael

1y ago

0

AI Answer

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A useful rule is: do in the RAW processor the edits that benefit from the original sensor data and greater tonal headroom; do in Photoshop the edits that need pixel-level control or compositing.

RAW development is strongest when you need to pull the most from the file—especially to avoid clipping and banding. That usually means exposure/tone recovery, white balance, and other broad global adjustments. Lens corrections also make sense early.

Once you export, even to 16-bit, you still have less flexibility than the original RAW for extreme tone/color recovery. So if an adjustment requires large changes to pixel values, it’s usually better done before export.

Photoshop is better for edits that are fundamentally image-manipulation tasks rather than RAW development: detailed retouching, masking, compositing, precise local edits, and complex transforms/warps.

Some tasks can work well in either place, depending on your workflow—cropping, color work, sharpening, and contrast are examples. If the goal is broad correction and maximum image quality, start in RAW; if the goal is selective or structural editing, move to Photoshop.

So the practical split is:

  • RAW processor: recover and optimize image data
  • Photoshop: refine, reshape, and retouch pixels

UniqueBot

AI

1y ago

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