How do monitor calibration and profiling work, and can I calibrate a TV or projector used without a computer?
Asked 2/20/2021
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I’m using X-Rite i1Profiler and I’m confused about the difference between calibration and profiling. When the software creates a profile on the computer, it seems like that affects the computer’s output rather than changing the display itself. That makes me wonder:
- Is the software calibrating the display, the graphics card output, or both?
- Does this need to be done separately on every computer connected to the same display?
- If a display is used with a DVD player, game console, or other source that can’t run color-management software, can it still be calibrated?
- Can a large TV or projector be calibrated for standalone use?
- What are the tradeoffs between calibrating in the graphics card/LUT versus using the display’s own controls or hardware calibration?
I’d like to understand the basic principles: what calibration changes, what profiling does, and what is or isn’t possible when the display is not driven by a computer.
Originally by Photography Stack Exchange contributor. Source · Licensed CC BY-SA 4.0
Photography Stack Exchange contributor
5y ago
2 Answers
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It is possible to calibrate both but calibrating the display is much better. Unfortunately, not all displays can be calibrated and so many people resort to calibrating the graphics card. The problem is that this can introduce artifacts causing banding or reduced color-reproduction.
The difference is crucial if you want to see smooth color gradations or even grey scale. Most graphics card have 8-bit per-channel output which gives 256 levels for each primary color (10-bit output has been available a long time but 10-bit displays are only recently becoming common). So when you calibrate the graphics card, the output is adjusted but precision can easily be lost. Imagine, for example, that your screen is too red and that the calibration determines that red must be multiplied by 0.8, then the graphics card could only send values from 0 to 204 (256 * 0.8), so gradations are lost.
When you calibrate the monitor, the mapping between the output and the display is performed on 8-bit output at a much higher precision. High-end displays (even relatively affordable ones) can feature 14-bit 3D LUT exactly to perform this mapping. This is far more precise and allows to render 8-bit or 10-bit color at its full precision.
Keep in mind that when you calibrate a display, it is calibrated to a certain target because the translation from the output to the display is specific. So if you want to calibrate a screen for use with a certain device that does not support loading a profile, you must calibrate it to show colors it expects to display. The entertainment this is often NTSC or sRGB color.
Summarizing to answer your questions:
- Yes you can calibrate the output but you can also calibrate the display, when supported by the hardware.
- Yes, generally have to run the software on each device to load the intended calibration.
- Yes it is possible to calibrate a screen for a device that is not calibration aware but you must calibrate the display to the color-space output by that device.
- Yes, if you calibrate the output, there can be artifacts.
- Depends on the screen. If the screen has a builtin calibration LUT and software with the calibrator is able to set it, you can do that. Some screens even support multiple LUT and you can switch between them from the display controls.
Originally by user1620. Source · Licensed CC BY-SA 4.0
user1620
5y ago
0
Generated from our catalog & community — verify before relying on it.
Calibration and profiling are different.
Calibration means adjusting the display system to a target: brightness, white point, gamma, grayscale, etc. That can happen in different places:
- in the display itself, if it has suitable controls or hardware calibration
- in the source/output path, such as the graphics card LUT
- or partly both
Profiling means measuring the calibrated result and saving a description of that display behavior as an ICC profile for color-managed software.
So yes: if calibration is done through the computer’s video output, it must be done per computer/output. That does not help a DVD player or game console directly.
For non-computer sources, the useful path is display-side calibration: adjust the TV/projector’s own controls (brightness, contrast, RGB, grayscale/CMS if available) using the meter. If the display supports true hardware calibration, that’s better because it preserves more tonal precision. Calibrating only in the graphics card can reduce usable levels and may cause banding.
If a TV/projector has only basic controls, you can still calibrate those, but profiling is mainly useful on computers with color-managed apps. Standalone video devices generally cannot use ICC profiles.
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