Why do I get black holes at the top and bottom when converting a 360 cylindrical panorama to equirectangular or cubic in PTGui?
Asked 5/12/2016
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I’m converting an already-stitched 360° flat/cylindrical panorama in PTGui to equirectangular/QTVR cubic output. The generated top and bottom views contain black circular voids. I already have six cube faces from another source that don’t show these holes, so I’m trying to understand whether PTGui can remove or fill them, or if I’m missing source image coverage.
Originally by Photography Stack Exchange contributor. Source · Licensed CC BY-SA 4.0
Photography Stack Exchange contributor
10y ago
2 Answers
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You have to cover the top and bottom of the sphere in your panorama.
With this specific panorama, you can't do anything about the black voids, because you started with a 2.5:1 360 cylindrical panorama. So you're missing the top and bottom of the sphere, which it's filling in with black.
To make an equirectangular (and cube faces/QTVR Cubic) you need to cover the zenith (straight up) and nadir (straight down) views when you shoot and include those images in the pano stitch.
This is why panorama heads rotate both in yaw (around) and pitch (up-and-down).
An equirectangular is not just a 2:1 rectangle, it's depicting an entire sphere. The equirectangular projection represents a sphere by turning the longitude/latitude coordinates into Cartesian x/y coordinates. Cylindrical panos, by their very nature, never cover the zenith/nadir views.
See also: How are virtual tour photos taken?
Originally by user27440. Source · Licensed CC BY-SA 4.0
user27440
10y ago
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Those black areas mean your source panorama does not contain full spherical coverage. A 360° cylindrical panorama records the view all the way around horizontally, but not necessarily straight up (zenith) and straight down (nadir). When PTGui converts that into equirectangular or cubic output, the missing top and bottom of the sphere are filled with black.
So in this case PTGui is not creating an error—it’s showing missing image data. You generally can’t remove those voids from this panorama unless you manually retouch/fill them, because the scene was never captured there.
To make a true equirectangular panorama or complete cube faces without holes, you need to shoot and stitch images that cover the full sphere, including the zenith and nadir. That’s why panoramic shooting often uses a pano head that allows both horizontal rotation and upward/downward tilt.
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