In Darktable, is it better to use one strong denoise method or combine several lighter ones?
Asked 9/13/2011
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I’m editing very noisy night photos shot at ISO 3200 in Darktable. It offers several noise-reduction modules, including raw denoise, denoise (non-local means), denoise (bilateral filter), and equalizer. I’m unsure whether it’s best to push one denoising method until the noise is acceptable, or to combine multiple tools more gently.
Does combining different denoise modules make sense in Darktable, and if so, which ones are typically used for color noise versus detail-preserving luminance noise?
Originally by Photography Stack Exchange contributor. Source · Licensed CC BY-SA 4.0
Photography Stack Exchange contributor
14y ago
2 Answers
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As you mention there are several denoise plugins in Darktable, they differs in the algorithm how they will fight noise, speed, artifacts produced, resource usage etc.
denoise (non-local means) - works on luma (lightness noise) and chroma (color noise)
denoise (bilateral filter) - works on each channel (R,G,B noise)
equalizer (exotic wavelets) - i suppose this works on both luma/chroma
rawdenoise - does only work on chroma noise and is faster then the others
I have no deep insight into those algorithms used but the most common used for fighting ISO noise is using raw denoise, i also tend to use normal blending with raw denoise to bring back details using the opacity slider.
Originally by user6578. Source · Licensed CC BY-SA 4.0
user6578
14y ago
0
Generated from our catalog & community — verify before relying on it.
Using several denoise tools lightly can make more sense than pushing one tool aggressively, because the modules target different kinds of noise and artifacts.
From the community answers:
- raw denoise is mainly for chroma/color noise and is fast.
- denoise (non-local means) works on luminance and chroma noise.
- denoise (bilateral filter) works per RGB channel.
- equalizer can also be used for denoising and sharpening by frequency range.
A practical Darktable workflow is:
- Start with raw denoise to reduce color speckling.
- Add a gentler luminance denoise step with denoise or equalizer.
- If needed, reduce module opacity/blending to bring back detail instead of increasing denoise strength too far.
- You can split work by channel, for example using equalizer on L for sharpening/detail and on AB for color denoise.
In general, avoid one aggressive pass if it creates obvious blur or waxy textures. Better results often come from removing color noise first, then applying modest luminance denoise, and fine-tuning with blending/opacity.
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